Wojciech Mięsikowski

Unity Developer


About Me

I’ve been curious about this world since childhood. Always wanted to know how things work. That led me to many interests: computers, psychology, animals, games, music, drawing and others. Understandably when I noticed my dad working with computers, I paid extra attention to everything related to it. Quite quickly I identified a drive for math and logic in me, and later on, I transformed it into a passion for game development.

After getting a degree in games development, I ambitiously wanted to make my own game. The project lasted for about 2 years giving job to two to five people. I consider this a success as we didn’t really know what we were doing (when looking at it from current perspective). Unfortunately, later on, we’ve put our trust in wrong hands, and the project was bought by a different company and shut down (?!).

I’m quite a creative person. It always was my priority to work on projects based on my ideas or input. Fortunately, Coduar allows me to do this thanks to creative Fridays and other company policies.

Lately, I shifted my self-development direction. I put more effort into becoming a technical artist. I’m learning a lot about shaders, colours, drawing etc. In the future, I hope to become the person who makes things look absurdly good.

Skills

Programming Languages

C#
70%
Lua
80%
C++
40%
Unity Shader Lab
50%

Applications

Unity Engine
75%
Autodesk 3DS MAX
50%

Passions

Game Development
100%
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